Dansk
Svenska
Suomi
English
Deutsch
Italiano
Español
Português
Français
Nederlands
中文版
Indonesia
Polski
日本語
한국어
Česko
Ελληνικά
Türkçe
Tiếng Việt
عربي
In part two of our exclusive LOTR: Conquest interview, Creative Director Eric Gewirtz touch on the multi-player and siege modes of the game! Straight from Pandemic Studio in Los Angeles - this is the final chapter in our in-depth interview!