INTERVIEW: Insomniac In-Depth interview
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We met with Ryan Schneider from Insomniac Games, famous for being one of the best gamestudios to work at, to hear about their studios and their games.
Anmeldelse: Resistance: Fall of Man
Anmeldelse: Ratchet & Clank: Tools of Destruction
Anmeldelse: Resistance 2
Anmeldelse: Ratchet & Clank: A Crack in Time
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Interview: Crayon Physics
2010-02-08
We met with Petri Purho the maker of Crayon Physics, the physics based doodling game for PC and Iphone, to talk about game development and how the ide..
2010-02-08
We met with Petri Purho the maker of Crayon Physics, the physics based doodling game for PC and Iphone, to talk about game development and how the ide..
Interview with Peter Molyneux
2010-02-05
We met up with Peter Molyneux at Game Jam in Copenhagen last weekend and asked him about indie games and the future of Natal. As a bonus, we got a tea..
2010-02-05
We met up with Peter Molyneux at Game Jam in Copenhagen last weekend and asked him about indie games and the future of Natal. As a bonus, we got a tea..
Interview: Majesty 2: Kingmaker
2010-02-04
Bengt has a chat with associate producer Mattias Lilja about the upcoming Majesty 2 expansion Kingmaker.
2010-02-04
Bengt has a chat with associate producer Mattias Lilja about the upcoming Majesty 2 expansion Kingmaker.
INTERVIEW: Mount and Blade Warband
2010-02-01
Ride the horses again in the expansion for Mount and Blade, with better graphics, support for more players and a new faction.
2010-02-01
Ride the horses again in the expansion for Mount and Blade, with better graphics, support for more players and a new faction.
Interview: Just Cause 2
2010-01-28
Bengt met the Creative Director for the upcoming and crazy sandbox game Just Cause 2, to hear how the development is coming.
2010-01-28
Bengt met the Creative Director for the upcoming and crazy sandbox game Just Cause 2, to hear how the development is coming.
INTERVIEW: Battlefield: Bad Company 2
2010-01-26
We caught up with producer Gordon van Dyke at EA DICE in Stockholm to talk about the single player campaign among other things.
2010-01-26
We caught up with producer Gordon van Dyke at EA DICE in Stockholm to talk about the single player campaign among other things.
Interview with Paradox Interactive CEO Fredrik Wester
2010-01-21
Paradox Interactive is one the leading global developers and publishers of PC-based strategy games, amongst others the Europa Universalis, Hearts of I..
2010-01-21
Paradox Interactive is one the leading global developers and publishers of PC-based strategy games, amongst others the Europa Universalis, Hearts of I..
Napoleon: Total War interview - part 2
2009-12-31
Creative Assembly tell us some more about the upcoming Total War game based on Napoleon Bonaparte's campaign.
2009-12-31
Creative Assembly tell us some more about the upcoming Total War game based on Napoleon Bonaparte's campaign.
Napoleon: Total War interview - part 1
2009-12-30
Creative Assembly tell us some more about the upcoming Total War game based on Napoleon Bonaparte's campaign.
2009-12-30
Creative Assembly tell us some more about the upcoming Total War game based on Napoleon Bonaparte's campaign.
Sonic & Sega All-Stars Racing interview
2009-12-28
We met with executive producer Steve Lycett of Sumo Digital to talk a little bit about Ryo Hazuki, Sonic and the rest of the gang in Sonic & Sega All-..
2009-12-28
We met with executive producer Steve Lycett of Sumo Digital to talk a little bit about Ryo Hazuki, Sonic and the rest of the gang in Sonic & Sega All-..
Aliens vs Predator Interview
2009-11-27
We met up with Rebellion CEO and co-founder as well as creative director on Aliens vs Predator, Jason Kingsley. We focused our talk mostly on the mult..
2009-11-27
We met up with Rebellion CEO and co-founder as well as creative director on Aliens vs Predator, Jason Kingsley. We focused our talk mostly on the mult..
Football Manager 2010 interview
2009-11-13
Studio director Miles Jacobsen claims that Football Manager 2010 is the best game in the series ever...hear why!
2009-11-13
Studio director Miles Jacobsen claims that Football Manager 2010 is the best game in the series ever...hear why!
Uncharted 2: Among Thieves interview
2009-10-08
A recent Uncharted 2: Among Thieves event in Denmark gave us an interview opportunity with Naughty Dog employees Justin Richmond & Arne Meyer.
2009-10-08
A recent Uncharted 2: Among Thieves event in Denmark gave us an interview opportunity with Naughty Dog employees Justin Richmond & Arne Meyer.
INTERVIEW: Insomniac In-Depth interview
2009-08-14
We met with Ryan Schneider from Insomniac Games, famous for being one of the best gamestudios to work at, to hear about their studios and their games.
2009-08-14
We met with Ryan Schneider from Insomniac Games, famous for being one of the best gamestudios to work at, to hear about their studios and their games.
INTERVIEW: Rogue Warrior
2009-08-12
Rebellion are the people behind this Bethesda published First-Person Shooter, and has gotten Mickey Rourke to do the voice work for the main character..
2009-08-12
Rebellion are the people behind this Bethesda published First-Person Shooter, and has gotten Mickey Rourke to do the voice work for the main character..
INTERVIEW: Eve Online
2009-08-11
Since EVE saw its latest expansion earlier this year, Petter Mårtensson was curios as to what's happened in the universe. CCP Senior Producer Nathan R..
2009-08-11
Since EVE saw its latest expansion earlier this year, Petter Mårtensson was curios as to what's happened in the universe. CCP Senior Producer Nathan R..
INTERVIEW: Tigon In-Depth Interview
2009-08-10
The Vin Diesel founded developer Tigon Studios, has been the behind the production og the Riddick games and the new Wheelman. We met with Ian Stevens,..
2009-08-10
The Vin Diesel founded developer Tigon Studios, has been the behind the production og the Riddick games and the new Wheelman. We met with Ian Stevens,..
INTERVIEW: Legio
2009-07-23
We met the Project Manager on the upcoming indie strategy game Legio from ICE Game Studios.
2009-07-23
We met the Project Manager on the upcoming indie strategy game Legio from ICE Game Studios.
Watchmen: The End is Nigh interview
2009-07-17
Deadline Games, the danish developer known for Total Overdose and the upcoming Faith and a .45, have gone bankrupt, so we found an old interview with ..
2009-07-17
Deadline Games, the danish developer known for Total Overdose and the upcoming Faith and a .45, have gone bankrupt, so we found an old interview with ..
INTERVIEW: Red Faction: Guerrilla
2009-07-15
We talk about politics, destruction and architecture with the developer.
2009-07-15
We talk about politics, destruction and architecture with the developer.
INTERVIEW: Drawn to Life: The Next Chapter
2009-07-15
We met the developer, and talk about how you can paint your own world and characters in your style.
2009-07-15
We met the developer, and talk about how you can paint your own world and characters in your style.
Mirror's Edge Creative Director Interview
2009-06-17
Considering that EA recently announced the sequel to last year's Mirror's Edge had us dig up an interview with Creative Director at DiCE, Lars Gustafs..
2009-06-17
Considering that EA recently announced the sequel to last year's Mirror's Edge had us dig up an interview with Creative Director at DiCE, Lars Gustafs..
Bruce Oberg on Pinball Machines
2009-06-09
When asked what Sucker Punch Studio CEO, Bruce Oberg wanted to do in the free-realm of imaginary dream-projects, his response was rather peculiar. May..
2009-06-09
When asked what Sucker Punch Studio CEO, Bruce Oberg wanted to do in the free-realm of imaginary dream-projects, his response was rather peculiar. May..
Infamous post-launch interview with Bruce Oberg
2009-06-03
We met one of the creative forces behind the Sly Cooper-series at Sucker Punch Studio, CEO Bruce Oberg, promoting their newest action opus inFAMOUS! W..
2009-06-03
We met one of the creative forces behind the Sly Cooper-series at Sucker Punch Studio, CEO Bruce Oberg, promoting their newest action opus inFAMOUS! W..
INTERVIEW: Suda51 (No More Heroes: Desperate Struggle)
2009-05-28
Giochi Suda, more commonly know as Suda51 is the CEO of Grasshopper Manufacture, and the Creator of No More Heroes. We met up with Suda51 for a talk a..
2009-05-28
Giochi Suda, more commonly know as Suda51 is the CEO of Grasshopper Manufacture, and the Creator of No More Heroes. We met up with Suda51 for a talk a..
INTERVIEW: The Future of Little Big Planet
2009-05-26
We met Alex Evans from Media Molecule to hear what's in store for the LBP players out there. Are we getting a new game? More content? Get the answers ..
2009-05-26
We met Alex Evans from Media Molecule to hear what's in store for the LBP players out there. Are we getting a new game? More content? Get the answers ..
INTERVIEW: The Agency
2009-05-25
The Agency is a spy-based MMO, where you can take on the role as the classic, sleek spy or the more brutal kind. And it's for the PS3!
2009-05-25
The Agency is a spy-based MMO, where you can take on the role as the classic, sleek spy or the more brutal kind. And it's for the PS3!
INTERVIEW: Heavy Rain
2009-05-22
Heavy Rain is the spiritual sequel to Fahrenheit(Indigo Prophecy), and for the first time we get to hear about dying in the game, the control system a..
2009-05-22
Heavy Rain is the spiritual sequel to Fahrenheit(Indigo Prophecy), and for the first time we get to hear about dying in the game, the control system a..
INTERVIEW: M.I.F.O
2009-05-19
My Identified Flying Object, M.F.I.O., is a indie-game where you build your own little "U.F.O." that you control to solve puzzles. It's made by some o..
2009-05-19
My Identified Flying Object, M.F.I.O., is a indie-game where you build your own little "U.F.O." that you control to solve puzzles. It's made by some o..
INTERVIEW: Wikiped's Story
2009-05-11
Wikiped's Story is a platformer puzzle set in a post-apocalyptic world where a gatherer of knowledge is called a Wikiped.
2009-05-11
Wikiped's Story is a platformer puzzle set in a post-apocalyptic world where a gatherer of knowledge is called a Wikiped.
INTERVIEW: Champions Online part 2 of 2
2009-05-07
We got the chance to ask Bill Roper, formerly of Blizzard North and Flagship Studios, about the latest game he is working on - Champions Online
2009-05-07
We got the chance to ask Bill Roper, formerly of Blizzard North and Flagship Studios, about the latest game he is working on - Champions Online
INTERVIEW: Paradox CEO Part 2 of 2
2009-05-07
We visited Paradox and got a long and thorough chat with CEO Fredrik Wester about their upcoming games, their new download portal Mezmer and digital d..
2009-05-07
We visited Paradox and got a long and thorough chat with CEO Fredrik Wester about their upcoming games, their new download portal Mezmer and digital d..
INTERVIEW: Paradox CEO Part 1 of 2
2009-05-06
We visited Paradox and got a long and thorough chat with CEO Fredrik Wester about their upcoming games, their new download portal Mezmer and digital d..
2009-05-06
We visited Paradox and got a long and thorough chat with CEO Fredrik Wester about their upcoming games, their new download portal Mezmer and digital d..
INTERVIEW: Champions Online part 1 of 2
2009-05-05
We got the chance to ask Bill Roper, formerly of Blizzard North and Flagship Studios, about the latest game he is working on - Champions Online.
2009-05-05
We got the chance to ask Bill Roper, formerly of Blizzard North and Flagship Studios, about the latest game he is working on - Champions Online.
INTERVIEW: Fat Princess
2009-05-01
We met the producer behind the "cute", downloadable game for PS3, and had a little talk on what we can expect.
2009-05-01
We met the producer behind the "cute", downloadable game for PS3, and had a little talk on what we can expect.
INTERVIEW: MAG (Massive Action Game)
2009-04-29
We met up with Zipper Interactive, the company that is developing the PS3-exclusive squad-based first person shooter called MAG. In MAG you play as on..
2009-04-29
We met up with Zipper Interactive, the company that is developing the PS3-exclusive squad-based first person shooter called MAG. In MAG you play as on..
Uncharted 2: Among Thieves interview
2009-04-27
Uncharted 2 was being shown in Los Angeles, so we went over to talk to Game Director Bruce Straley about the new multiplayer functions in the game.
2009-04-27
Uncharted 2 was being shown in Los Angeles, so we went over to talk to Game Director Bruce Straley about the new multiplayer functions in the game.
GDC09: Battlefield: Bad Company 2 interview
2009-03-30
We got the latest update on the anticipated shooter from Senior Producer at DICE, Karl-Magnus Troedsson at GDC'09.
2009-03-30
We got the latest update on the anticipated shooter from Senior Producer at DICE, Karl-Magnus Troedsson at GDC'09.
INTERVIEW: Ghostbusters Xbox360/PS3
2009-03-26
We talk to Executive Producer Brendan Goss on the multiplayer aspects of the Ghostbusters-game, and Brendan reveals behind-the-scene aspects of workin..
2009-03-26
We talk to Executive Producer Brendan Goss on the multiplayer aspects of the Ghostbusters-game, and Brendan reveals behind-the-scene aspects of workin..
INTERVIEW: Terminator Salvation
2009-03-18
Swedish developer GRIN are finishing up Terminator Salvation, the video game-prequel to Warner Bros' upcoming film. With the game due for release in M..
2009-03-18
Swedish developer GRIN are finishing up Terminator Salvation, the video game-prequel to Warner Bros' upcoming film. With the game due for release in M..
INTERVJU: Møt skribentene
2009-03-18
På årets Gullstikka vant Gamereactor prisen for beste norske spillmedia, og på festen som fulgte showet benyttet vi den selskapelige anledningen til å..
2009-03-18
På årets Gullstikka vant Gamereactor prisen for beste norske spillmedia, og på festen som fulgte showet benyttet vi den selskapelige anledningen til å..
SPECIAL: Soviet Assault Studio Visit part 2/2
2009-03-11
Part 2 of our visit to Massive Entertainment to meet the people behind World in Conflict and the expansion Soviet Assault. The development has been a ..
2009-03-11
Part 2 of our visit to Massive Entertainment to meet the people behind World in Conflict and the expansion Soviet Assault. The development has been a ..
SPECIAL: Soviet Assault Studio Visit part 1/2
2009-03-10
We went to Massive Entertainment to meet the people behind World in Conflict and the exoansion Soviet Assault. The development has been a rough journy..
2009-03-10
We went to Massive Entertainment to meet the people behind World in Conflict and the exoansion Soviet Assault. The development has been a rough journy..
INTERVIEW: Ghostbusters Wii
2009-03-09
ATARI invited us to Stockholm for a chance to catch up on the video-game development of the popular franchise. We cornered the Creative Lead of the Wi..
2009-03-09
ATARI invited us to Stockholm for a chance to catch up on the video-game development of the popular franchise. We cornered the Creative Lead of the Wi..
INTERVIEW: Championship Manager '09
2009-03-05
Roy Meredith, General Manager behind the game, visited Copenhagen to present their new game with all the new features!
2009-03-05
Roy Meredith, General Manager behind the game, visited Copenhagen to present their new game with all the new features!
INTERVIEW: Lode Runner - Level Editor
2009-03-02
The original Lode Runner was one of the first games in the world to include a level editor for players to create their own levels. Southend's remake o..
2009-03-02
The original Lode Runner was one of the first games in the world to include a level editor for players to create their own levels. Southend's remake o..
INTERVIEW: Flipside of the Divine
2009-02-26
We ran into one of the makers of Flipside of the Divine, a small but clever title from the swedish independent gaming community..
2009-02-26
We ran into one of the makers of Flipside of the Divine, a small but clever title from the swedish independent gaming community..
INTERVIEW: Dante's Inferno
2009-02-25
We went to Florence, Italy to check out EA Redwood's first take on Dante's Inferno of the seven hundred year-old Divine Comedy written by Dante Alighi..
2009-02-25
We went to Florence, Italy to check out EA Redwood's first take on Dante's Inferno of the seven hundred year-old Divine Comedy written by Dante Alighi..
INTERVIEW: Boingo
2009-02-23
Swedish independent developer Black Drop Studios are currently working on Boingo, an interesting platform-racer developed for the PC. Find out what tr..
2009-02-23
Swedish independent developer Black Drop Studios are currently working on Boingo, an interesting platform-racer developed for the PC. Find out what tr..
Q&A: Guitar Hero: Metallica
2009-02-19
Vice President of Music Affairs at Activision, Tim Riley talks about the new importance of games as a platform for distribution, and the new position ..
2009-02-19
Vice President of Music Affairs at Activision, Tim Riley talks about the new importance of games as a platform for distribution, and the new position ..
INTERVIEW: Elven Legacy
2009-02-18
Elven Legacy is the sequel to Fantasy Wars, and we interviewed Lead Game Deisgner about the sequel and what we can expect from it.
2009-02-18
Elven Legacy is the sequel to Fantasy Wars, and we interviewed Lead Game Deisgner about the sequel and what we can expect from it.
INTERVIEW: Mount and Blade
2009-02-16
The independent strategy-RPG finally incorporates a multiplayer mode in its new expansion..
2009-02-16
The independent strategy-RPG finally incorporates a multiplayer mode in its new expansion..
INTERVIEW: Majesty 2
2009-02-13
Majesty 2 is a Real Time Strategy game with indirect controls. That means that instead of controlling your units directly like a general, you're funct..
2009-02-13
Majesty 2 is a Real Time Strategy game with indirect controls. That means that instead of controlling your units directly like a general, you're funct..
INTERVIEW: Penumbra Collection
2009-02-11
After the presentation, Benke got the oportunity to have a chat with Co-Founder of Frictional Games and Programmer of the Penumbra Games, Thomas Grip...
2009-02-11
After the presentation, Benke got the oportunity to have a chat with Co-Founder of Frictional Games and Programmer of the Penumbra Games, Thomas Grip...
PRESENTATION: Penumbra Collection Part II
2009-02-10
In this part of Frictional Games' presentation of the Penumbra Collection, the developers discuss the puzzle genre in generel, and introduce us to som..
2009-02-10
In this part of Frictional Games' presentation of the Penumbra Collection, the developers discuss the puzzle genre in generel, and introduce us to som..
PRESENTATION: Penumbra Collection Part I
2009-02-09
Penumbra is a first person survival horror adventure with physic based puzzles, developed by the small Swedish developer Frictional Games. The collect..
2009-02-09
Penumbra is a first person survival horror adventure with physic based puzzles, developed by the small Swedish developer Frictional Games. The collect..
INTERVIEW: Guitar Hero: Metallica
2009-02-06
We visited Neversoft Studio in their Motion Cap-studio in Los Angeles, as they invited the whole world press to see their newest Guitar Hero game in a..
2009-02-06
We visited Neversoft Studio in their Motion Cap-studio in Los Angeles, as they invited the whole world press to see their newest Guitar Hero game in a..
PRESENTATION: Majesty 2
2009-02-02
Majesty 2 is an upcoming RTS-game published by Paradox. The developer's goal has been to stay true to the first game, while continuing to develop, and..
2009-02-02
Majesty 2 is an upcoming RTS-game published by Paradox. The developer's goal has been to stay true to the first game, while continuing to develop, and..
INTERVIEW: Ghostbusters PS3 & Xbox 360
2009-01-30
We had a chat with Andrew Haworth, Creative Director of the Ghostbusters version for PS3 and Xbox 360, by Terminal Reality. This version is more matur..
2009-01-30
We had a chat with Andrew Haworth, Creative Director of the Ghostbusters version for PS3 and Xbox 360, by Terminal Reality. This version is more matur..
INTERVIEW: Ghostbusters Wii
2009-01-29
We met up with James Barker from Red Fly Studio, which is making the Wii version of Ghostbusters: The Game. Learn all he's got to say about the gamepl..
2009-01-29
We met up with James Barker from Red Fly Studio, which is making the Wii version of Ghostbusters: The Game. Learn all he's got to say about the gamepl..
INTERVIEW: Southend Interactive
2009-01-28
We had a talk with Co-Founder Anders Jeppsson from Malmø-based Southend, the developer of games like "XIII" and the upcoming "R-Type Dimensions" and "..
2009-01-28
We had a talk with Co-Founder Anders Jeppsson from Malmø-based Southend, the developer of games like "XIII" and the upcoming "R-Type Dimensions" and "..
INTERVIEW: Phil Harrison - CEO of ATARI
2009-01-27
We met up with Phil Harrison, former Sony Executive Vice President, now the CEO of ATARI. A lot of people were surprised when he took the position in ..
2009-01-27
We met up with Phil Harrison, former Sony Executive Vice President, now the CEO of ATARI. A lot of people were surprised when he took the position in ..
ATARI: Race Pro
2009-01-23
The ambitious racing simulator is nearing its release in mid-February, so we had a chat with co-founder of developer Simbin, Henrik Roos about the gam..
2009-01-23
The ambitious racing simulator is nearing its release in mid-February, so we had a chat with co-founder of developer Simbin, Henrik Roos about the gam..
SPECIAL: Ten Years of Pandemic - Part II
2009-01-20
The interview with Josh Resnick continues, as we learn more about more recent Pandemic releases, the joining up with BioWare and how it has been to be..
2009-01-20
The interview with Josh Resnick continues, as we learn more about more recent Pandemic releases, the joining up with BioWare and how it has been to be..
SPECIAL: Ten Years of Pandemic - Part I
2009-01-19
Here's a real treat for those of you who can't get enough background details and in-depth interviews from the industry. Back when Benke's hair was lon..
2009-01-19
Here's a real treat for those of you who can't get enough background details and in-depth interviews from the industry. Back when Benke's hair was lon..
SPECIAL: Riddick - Assault on Dark Athena Multiplayer Interview
2009-01-15
When we Starbreeze Studios to have a closer look at Assault on Dark Athena, we also got a chance to learn more about the game's multiplayer. Assault o..
2009-01-15
When we Starbreeze Studios to have a closer look at Assault on Dark Athena, we also got a chance to learn more about the game's multiplayer. Assault o..
SPECIAL: Riddick - Assault On Dark Athena Interview Part II
2009-01-14
Part II of our interview with the developers at Starbreeze Studios in Uppsala where we learn more about their upcoming addition to the Riddick Chronic..
2009-01-14
Part II of our interview with the developers at Starbreeze Studios in Uppsala where we learn more about their upcoming addition to the Riddick Chronic..
SPECIAL: Riddick - Assault On Dark Athena Interview Part I
2009-01-13
We went to Starbreeze Studios in Uppsala to learn more about their upcoming addition to the Riddick Chronicles: Assault on Dark Athena. In this in-dep..
2009-01-13
We went to Starbreeze Studios in Uppsala to learn more about their upcoming addition to the Riddick Chronicles: Assault on Dark Athena. In this in-dep..
INTERVIEW: Hearts of Iron 3 - Part 2
2009-01-09
We met with the producer behind the third installment in the Hearts of iron series to hear about the newest changes and additions. In Part 2, we even ..
2009-01-09
We met with the producer behind the third installment in the Hearts of iron series to hear about the newest changes and additions. In Part 2, we even ..
INTERVIEW: Hearts of Iron 3 - part 1
2009-01-08
We met with the producer behind the third installment in the Hearts of iron series to hear about the newest changes and additions.
2009-01-08
We met with the producer behind the third installment in the Hearts of iron series to hear about the newest changes and additions.
ATARI: EVE Online
2009-01-06
CEO of Developer CCP Hilmar Veigar Pétursson, answers general questions regarding the MMO-success EVE Online and the fact that it's finally hitting th..
2009-01-06
CEO of Developer CCP Hilmar Veigar Pétursson, answers general questions regarding the MMO-success EVE Online and the fact that it's finally hitting th..
ATARI: Chronicles of Riddick: Assault on Dark Athena
2008-12-18
Next year the Chronicles of Riddick hit the next-gen consoles. We did an interview with the Head of Game Production at Tigon during ATARI Live earlier..
2008-12-18
Next year the Chronicles of Riddick hit the next-gen consoles. We did an interview with the Head of Game Production at Tigon during ATARI Live earlier..
The Hunter Interview
2008-12-12
We met with Avalanche Studios in Stockholm to learn more about their social hunting game, "The Hunter", a highly realistic hunting game with believabl..
2008-12-12
We met with Avalanche Studios in Stockholm to learn more about their social hunting game, "The Hunter", a highly realistic hunting game with believabl..
Interview: WoW: Wrath of the Lich King
2008-12-10
We met associate producer Rob Foote to talk about the release of Lich King and what new stuff they've added.
2008-12-10
We met associate producer Rob Foote to talk about the release of Lich King and what new stuff they've added.
INTERVIEW: R-Type Dimensions
2008-12-01
Malmö-based Southend took the old code from R-Type 1 and 2, and rebuilt it from scratch with new 3D graphics and effects. But fear not, you can still ..
2008-12-01
Malmö-based Southend took the old code from R-Type 1 and 2, and rebuilt it from scratch with new 3D graphics and effects. But fear not, you can still ..
INT: Mirror's Edge post-release
2008-11-27
DICE and EA arranged a special launch event of Mirrors Edge in central Stockholm, Sweden earlier this month. Benke was in place, and confronted produ..
2008-11-27
DICE and EA arranged a special launch event of Mirrors Edge in central Stockholm, Sweden earlier this month. Benke was in place, and confronted produ..
INT: Lode Runner
2008-11-26
Swedish developer Southend Interactive was approached by original rights holder Tozai to make a next-gen arcade version of Lode Runner based on the or..
2008-11-26
Swedish developer Southend Interactive was approached by original rights holder Tozai to make a next-gen arcade version of Lode Runner based on the or..
SPECIAL: Lara Croft on Lara Croft
2008-11-10
We met with the new Lara Croft model, Alison Carroll, while she was in Stockholm. She's the first Lara Croft model with acrobatic abilities, and now s..
2008-11-10
We met with the new Lara Croft model, Alison Carroll, while she was in Stockholm. She's the first Lara Croft model with acrobatic abilities, and now s..
Jumpgate Evolution Interview
2008-10-29
With Jumpgate Evolution, Codemasters Online want to bring the classic Space Fighter to the MMO-marked. We had a talk with Ed Relf to learn more about ..
2008-10-29
With Jumpgate Evolution, Codemasters Online want to bring the classic Space Fighter to the MMO-marked. We had a talk with Ed Relf to learn more about ..
LOTRO: Mines of Moria Update
2008-10-27
Lord of the Rings Online has been quite a success for Codemasters Online, and this November they're releasing Mines of Moria, the first pay-for-expans..
2008-10-27
Lord of the Rings Online has been quite a success for Codemasters Online, and this November they're releasing Mines of Moria, the first pay-for-expans..
SPECIAL: A talk on the future of MMO's
2008-10-16
Thomas Blichfeldt sat down with Petter Mårtensson to discuss the future of the MMO genre. Will there ever be a real contender to challenge World of Wa..
2008-10-16
Thomas Blichfeldt sat down with Petter Mårtensson to discuss the future of the MMO genre. Will there ever be a real contender to challenge World of Wa..
Saint's Row 2 Special
2008-09-15
Gamereactor went to Prague to take a look at Saint's Row 2. Meet the developers behind Volition's next release, and hear what they have to say about t..
2008-09-15
Gamereactor went to Prague to take a look at Saint's Row 2. Meet the developers behind Volition's next release, and hear what they have to say about t..
GC08: Mad World interview (+18)
2008-09-10
We met the man behind the much-talked-about game Mad World, who also happens to be the man behind Okami and Viewtiful Joe.
2008-09-10
We met the man behind the much-talked-about game Mad World, who also happens to be the man behind Okami and Viewtiful Joe.
LOTR: Conquest Interview w/ Gameplay part two
2008-08-18
In part two of our exclusive LOTR: Conquest interview, Creative Director Eric Gewirtz touch on the multi-player and siege modes of the game! Straight ..
2008-08-18
In part two of our exclusive LOTR: Conquest interview, Creative Director Eric Gewirtz touch on the multi-player and siege modes of the game! Straight ..
LOTR: Conquest Interview w/ Gameplay part one
2008-08-18
We visited Pandemic Studio in Los Angeles, home of the Battlefront and Mercenaries series! Eric Giz Gewirtz, father of the Battlefront games, tells ..
2008-08-18
We visited Pandemic Studio in Los Angeles, home of the Battlefront and Mercenaries series! Eric Giz Gewirtz, father of the Battlefront games, tells ..
Skate 2 interview
2008-08-05
We met the developers for a chat about the new flick-it tricks, getting off your board and freeroaming the city of New San Vanelona!
2008-08-05
We met the developers for a chat about the new flick-it tricks, getting off your board and freeroaming the city of New San Vanelona!
Mirror's Edge - Interview Owen O'Brien
2008-07-14
Check out the latest interview on Digital Illusions exciting new game...
2008-07-14
Check out the latest interview on Digital Illusions exciting new game...
Dead Space interview
2008-07-11
We talked to global product manager Derek Chan about the upcoming horror game.
2008-07-11
We talked to global product manager Derek Chan about the upcoming horror game.
Prototype interview w/ Chris Ansell
2008-07-09
Jon Cato got a change to see some of the new forces or powers and enemy types in the upcoming shape shifter.
2008-07-09
Jon Cato got a change to see some of the new forces or powers and enemy types in the upcoming shape shifter.
Skate It interview
2008-07-08
Jon Cato, chiefeditor Norway, asked producer Mike McCartneyn a bunch of questions on the upcoming Skate It title for Nintendo Wii and DS
2008-07-08
Jon Cato, chiefeditor Norway, asked producer Mike McCartneyn a bunch of questions on the upcoming Skate It title for Nintendo Wii and DS
Shaun White Snowboarding - Interview
2008-07-04
UbiSoft is currently collaborating with Shaun White, winner of X Games competitions, to do the ultimate snowboarding game. We caught up with the team ..
2008-07-04
UbiSoft is currently collaborating with Shaun White, winner of X Games competitions, to do the ultimate snowboarding game. We caught up with the team ..
Story of Grin, part 2
2008-07-03
In the second part of our interview with Bo Andersson, co-founder and CEO of Grin, we continue our talk about how the developer went from developing t..
2008-07-03
In the second part of our interview with Bo Andersson, co-founder and CEO of Grin, we continue our talk about how the developer went from developing t..
TNA Impact Interview
2008-07-02
WWE Smackdown vs. Raw has thus far dominated the wrestling-games genre, but that is set to change soon with TNA Impact from Midway. Watch the intervie..
2008-07-02
WWE Smackdown vs. Raw has thus far dominated the wrestling-games genre, but that is set to change soon with TNA Impact from Midway. Watch the intervie..
The story of Grin
2008-07-01
We talk to Bo Andersson, co-founder and CEO of Grin, about how the developer went from developing technology-demos to massive projects like the upcomi..
2008-07-01
We talk to Bo Andersson, co-founder and CEO of Grin, about how the developer went from developing technology-demos to massive projects like the upcomi..
Mercenaries 2 Interview
2008-06-30
To find out more about Mercenaries 2, we got hold of the producer, Cory Lewis, to tell us what to expect from the upcoming sequel.
2008-06-30
To find out more about Mercenaries 2, we got hold of the producer, Cory Lewis, to tell us what to expect from the upcoming sequel.
Ghostbuster interview
2008-06-26
We check up on the latest news from the upcoming Ghostbusters game.
2008-06-26
We check up on the latest news from the upcoming Ghostbusters game.
Tom Clancy's H.A.W.X. interview Ubidays
2008-06-23
Lead Designer Louis Simon tells us all about the new Tom Clancy jetfighter action game!
2008-06-23
Lead Designer Louis Simon tells us all about the new Tom Clancy jetfighter action game!
WWE SmackDown! VS. RAW 2009 interview
2008-06-13
We talk to Creative Manager Brian Williams about the next wrestling game in the series!
2008-06-13
We talk to Creative Manager Brian Williams about the next wrestling game in the series!
EndWar interview
2008-06-11
We once again met with Creative Director Michael de Plater to hear the latest news on their console-RTS
2008-06-11
We once again met with Creative Director Michael de Plater to hear the latest news on their console-RTS
Louis Castle interview
2008-05-29
We met Louis Castle, one of the guys behind the RTS genre, in Moscow and asked him some questions about the past and the future of Real-Time Strategy.
2008-05-29
We met Louis Castle, one of the guys behind the RTS genre, in Moscow and asked him some questions about the past and the future of Real-Time Strategy.
50 Cent: Blood on the Sand interview
2008-05-28
The first 50 Cent game wasn't the best game ever, but it was still a huge success. So when we heard they were making a sequel and that it was being ma..
2008-05-28
The first 50 Cent game wasn't the best game ever, but it was still a huge success. So when we heard they were making a sequel and that it was being ma..
Viva Piñata: Trouble in Paradise interview with Assistant Producer Adam Park
2008-05-22
We went to the extremely secretive studio Rare, to hear about the new features in their newest addition to the Viva Piñata franchise.
2008-05-22
We went to the extremely secretive studio Rare, to hear about the new features in their newest addition to the Viva Piñata franchise.
Unreal Tournament 3 for Xbox 360 interview
2008-05-21
We sat down with Associate Producer Tanya Jessen to have a little chat about the Xbox 360 version
2008-05-21
We sat down with Associate Producer Tanya Jessen to have a little chat about the Xbox 360 version
Red Alert 3 interview
2008-05-19
Gamereactor went to Russia to get a closer look at Red Alert 3. Check out our interview with producer Amer Ajami and General Manager over at EALA, Mik..
2008-05-19
Gamereactor went to Russia to get a closer look at Red Alert 3. Check out our interview with producer Amer Ajami and General Manager over at EALA, Mik..
Wheelman interview
2008-05-16
Creative Director Simon Woodroffe gives us the layout of this new action title starring Vin Diesel as an undercover agent in Barcelona
2008-05-16
Creative Director Simon Woodroffe gives us the layout of this new action title starring Vin Diesel as an undercover agent in Barcelona
Banjo-Kazooie: Nuts & Bolts interview
2008-05-15
Lead Programmer at Rare, Salvatore Fileccia, talks about the new Banjo-Kazooie game. Crazy contraptions, Blocky design and Grunthilda. It's all in the..
2008-05-15
Lead Programmer at Rare, Salvatore Fileccia, talks about the new Banjo-Kazooie game. Crazy contraptions, Blocky design and Grunthilda. It's all in the..
The Bourne Conspiracy interview
2008-05-14
We talk to Emmanuel Valdez, Chief Creative Officer, about the soon to be released The Bourne Conspiracy.
2008-05-14
We talk to Emmanuel Valdez, Chief Creative Officer, about the soon to be released The Bourne Conspiracy.
Deadly Creatures interview
2008-05-09
Fight as a spider or scorpion against numerous insects in this exclusive Wii title!
2008-05-09
Fight as a spider or scorpion against numerous insects in this exclusive Wii title!
Mortal Kombat interview
2008-05-08
Mortal Kombat is back - this time to battle the DC characters.. Creative Director Ed Boon talks about how Batman will battle Scorpion
2008-05-08
Mortal Kombat is back - this time to battle the DC characters.. Creative Director Ed Boon talks about how Batman will battle Scorpion
Prototype interview w/ Maurice Kimball
2008-04-03
We hooked up Maurice Kimball to learn more about Prototype.
2008-04-03
We hooked up Maurice Kimball to learn more about Prototype.
Benke mødte udvikleren af HoMM5
2006-03-01
Benke fra Gamereactor i Sverige fik et interview med Fabrice Cambounet, Producer for Heroes Of Might & Magic V. Fabrice fortæller blandt andet om hvor..
2006-03-01
Benke fra Gamereactor i Sverige fik et interview med Fabrice Cambounet, Producer for Heroes Of Might & Magic V. Fabrice fortæller blandt andet om hvor..
Interview: Faces of War
2006-02-26
Benke får fat Product Manager Anatoly Y. Subbotin som kan fortælle en masse om det kommende Faces Of War og hvilke specielle overvejelser man har gjo..
2006-02-26
Benke får fat Product Manager Anatoly Y. Subbotin som kan fortælle en masse om det kommende Faces Of War og hvilke specielle overvejelser man har gjo..








































































































































































































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