Respawn har allerede presentert to av de nye kartene i den tredje og tydeligvis siste DLC-pakken (med kart) til Titanfall, altså IMC Rising. I går viste det også frem den siste av dem, Sand Trap. Respawns game designer Chris Dionne gir denne beskrivelsen på deres hjemmeside:
"One of my main goals with Sand Trap was to use old ideas in new ways. In the center is a buried bunker inspired by the buried architecture in Fracture; this lets Titans stomp around above while pilots scurry below. Across the map are deep trenches that create a well-run highway for pilots; inspired by wall running in Rise they give quick and (relatively) safe routes across the map.
But a new map is also a chance to create different (and hopefully exciting) gameplay. By having a trench network that pilots can use to cross the level, the surface can be left very sparse. This lets Titans dominate on the dunes and creates interesting battles as they crest the hills, often lining up to rain down death on the other side. Pilots shouldn't have it too easy though, so the trenches have an open bottom that drops into reservoirs of unrefined fuel - instant death by goo!"
Det første bildet fra Sand Trap ser du nedenfor, men når det gjelder dato for DLCen vet vi fortsatt ikke noe mer enn at den skal komme i høst.