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De største spillutviklerne hyller PS4 Neo og Xbox Scorpio

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Mens mange er bekymret for hva de kommende oppgraderte utgavene av Playstation 4 og Xbox One vil bety for de eksisterende konsollene, er verdens spillutviklere fornøyd med utviklingen. Nettsiden Gamesindustry har nå slått av en prat med de største aktørene om Microsofts Project Scorpio og Sonys PS4 Neo, og trenden er at utviklerne stiller seg positive.

Global publishing chief Laura Miele fra EA ga følgende kommentar:

- The idea that we would potentially not have an end of cycle and a beginning of cycle I think is a positive place for our industry to be and for all of the commercial partners as well as players. So it's not my perception that the hardware manufacturers are going to be forcing upgrades. I really see that they're trying to hold on and bring players along. If players want to upgrade, they can. There will be benefit to that. But it's not going to be punitive if they hold on to the older hardware... So we're thrilled with these announcements.

Hun får støtte fra Ubisofts Alain Corre:

- The beautiful thing is it will not split the communities. And I think it's important that when you've been playing a game for a lot of years and invested a lot of time that you can carry on without having to start over completely again. I think with the evolution of technology it's better than what we had to do before, doing a game for next-gen and a different game from scratch for the former hardware. Now we can take the best of the next console but still have super good quality for the current console, without breaking the community up.

Til slutt har vi Take-Two-sjef Strauss Zelnick, som påpeker at fasen man nå går inn i vil gjøre spillutviklingen mer sammenlignbart med produksjonen av en TV-serie:

- The same way that when you make a television show you don't ask yourself, 'What monitor is this going to play on?' It could play on a 1964 color television or it could play on a brand-new 4K television, but you're still going to make a good television show.

Har utviklerne rett innstilling, eller tar de for lett på valget om å på mange måter forlate den trygge strukturen med konsollgenerasjoner?

De største spillutviklerne hyller PS4 Neo og Xbox Scorpio


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