I forrige uke fikk vi åtte minutter med gameplay fra Arkane Austins kommende Prey, og det virker som et veldig lovende spill. Nå har sjefsdesigner Ricardo Bare fortalt litt om spillets vanskelighetsgrad i et intervju med Gameinformer, og han sier at Prey har et hint av Dark Souls på denne fronten:
"I guess it's definitely a difficult game. Especially as the game goes on, I expect players will have to change their strategies and experiment a lot when they encounter some of the Typhon creatures. If there's a spectrum, you could probably describe a game like Dark Souls as pretty hardcore and some of us are big fans of that game. There's a little bit of splash of that in there, there's some survival elements and some really hard challenges to overcome."
Prey slippes neste år, og den nevnte gameplayvideoen ser du her: