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Dragon Ball FighterZ

Dragon Ball FighterZ får ny samarbeidsmodus

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Dragon Ball FighterZ får en ny form den 9. mai når PC- og konsollversjonene får en obligatorisk oppdatering som legger til en ny samarbeidsmodus og en online-turnering kalt FighterZ Cup. I tillegg kommer det en rekke endringer til alle de spillbare figurene og spillmodusene for å fikse problemer, gjøre kamper mer balansert og generelt forbedre spillopplevelsen.

Bandai Namco sier på Facebook at FighterZ Cup er en konkurranse for faksjoner. Medlemmer av Z-Union samler poeng i kamp hver måned, mens Party Battle er en 3vsCOM samarbeidsmodus hvor man kan konfrontere "fearsome bosses" sammen med venner. Det kommer også noen endringer til Combo Challenge og historie- og treningsmodusen.

MODES:
• REPLAY CHANNEL: To enable implementation of the below gameplay adjustments (see "GAMEPLAY" section), recorded data from Replay Channel will be erased
• COMBO CHALLENGE: Fixed an issue where there was a gap between when the timer starts counting and the game starts allowing some inputs when performing position reset in a combo challenge

TRAINING MODE:
• Fixed an issue where the training dummy doesn't guard/unguard properly with Enemy Settings set to Guard First Only
• Fixed an issue where the training dummy doesn't properly playback movements that are recorded in advance when using Ginyu's Body Change after performing Dragon Rush (Forced Switch) and not resetting the positions in-between these two actions.
• Fixed an issue where the combo damage is not displayed when an attack is counteracted by an armor move . An adjustment has also been made to prevent immediate health recovery when an attack is counteracted by an armor move.
• Fixed an issue where "OK!" is displayed on the Assist character icons even when they are crossed out with Assist Cooldown Setting set to Quick Recovery
• Fixed an issue where the training dummy fails to recover its health with some specific unconnected strings of moves
• Fixed an issue where the training dummy fails to guard in some cases even when the Guard Follow-ups option is selected
• Self-damaging moves will no longer affect the Combo Damage displayed
• Fixed an issue where the training dummy fails to guard attacks with some specific strings when the Guard Settings is set to Guard Follow-ups

STORY MODE:
• Fixed an issue where the defense-up skills are taking effects only the half of what they are supposed to

Dragon Ball FighterZ

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Dragon Ball FighterZ

ANMELDELSE. Skrevet av Daniel Andersen

Vi ga sportsspillentusiasten Daniel en aldri så liten utfordring, og kastet ham ut i Dragon Ball FighterZ forrykende kampsportverden.



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