Lego The Incredibles ble nylig kunngjort, og da vi var i London for ikke lenge siden for å ta en liten titt på spillet, slo vi av en prat med spillregissøren Pete Gomer, som snakket litt om hvordan Pixar har støttet prosjektet.
"The reference was good on this one," fortalte han "They send us across scenes, from storyboard up to finished scenes. They send us through loads of reference images. They even send us through some models in certain situations, which was great."
Vi spurte også om de hadde tilnærmet seg spillet annerledes, med tanke på at de bare har (snart) to filmer å hente inspirasjon og handling fra, og ikke en hel franchise.
"Not really. Basically, you still play through both films - they're quite dense films, so you've got six levels per film, which feels about the right length if you see what I mean. And then on top of that you've got the huge hub you play through as well, so what we've done differently in the hub this time around is we've got these things called Crime Waves. Basically, a district in the city will be taken over by a bad guy, and you'll have to fight crime and solve missions in order defeat that bad guy. Each [...] district culminates in a boss fight against the bad guy, and some of them are characters you'll recognise from the film, like Bon Voyage and Syndrome, and others are our own inventions, which was great."
For mer informasjon om spillet sjekk ut hele intervjuet med Pete Gomer i videoen nedenfor. Hvor mye gleder du deg til dette spillet (og den nye filmen)?