Utvikleren MiST land har sendt oss en fet bunke med skjermiser fra deres kommende Strategispill Warfare. Som du kan se, virker dette spillet som å gi oss noe av Command & Conquer følelsen tilbake. For skjermisene taler sitt tydelige språk og vi kan ikke si annet enn at vi gleder oss til å få en spillbar versjon av spillet som lanseres eksklusivt til PC. Nøyaktig når vites ikke, for noen releasedato har vi ikke fått bekreftet enda.
Her er mer fakta:
When playing for the Americans player will get a more or less linear campaign with a significantly simplified strategic part. In the beginning the player is a lieutenant of the American army getting surrounded on a patrol mission, his goal is breaking out; after achieving this, a plot branch begins leading the player to become a colonel, as well as moving all American bases out of Saudi Arabia and concentrating them in Iraq (capturing it along the way). During plot development the Americans will receive reinforcements from the States in predetermined plot locations.
When playing for the Arabs, the player will start off as a simple field commander with a small squad increasing in size over time. According to the plot, after a few missions his ties with the central command (the Taliban) will break. This is where the game begins."
* Realistic lights, with dynamic sources,self-shading and advanced shaders.
* Two storylines, you can choose two real different sides, with different economical and tactical models, American expedition corps, or Arabian rebel army.
* More when 30+ units with real prototypes, M1A2, "Crusader", "Patriot", T-72, C-75 and much more.
* 30 missions with non linear storyline.
* "Live" global map divided by sectors, where you can choose your advance.
* Realistic physics and combat model.
* Stunning effects.
* Advanced "resource" system, different for each opposing side.