Fire nye fra Medieval II: Total War

Tekst: Bernt Erik Sandnes
Publisert 2006-01-24

Det er ikke som ange dagene siden vi la opp nyheten om at Medieval II: Total War ble annonsert. Nå har utvikleren Creative Assembly sendt oss flere skjermiser vi kan sikle over. Spillet lanseres eksklusivt til PC og foreløpig er det ikke satt noen releasedato, men slutten av året er forespeilet.

Her er mer fakta:
* Epic Battles with Enhanced Unit Detail
* Thunderous battles on a huge scale with thousands of units on screen. Armies are now made up of meticulously detailed troops built with unique heads, body, weapons and armour with unique animations and poses that gives each individual unit character and depth. Troops and cavalry are decorated with all the heraldic finery and colour of medieval warfare that’s gradually muddied and bloodstained through the course of battle.
* A legion of more than 250 new and unique units split over 21 factions, each with their own new special abilities that open up a wealth of intuitive battlefield tactics.
* Zoom to the frontline and witness the fast, visceral melee combat enhanced by new spectacular battlefield animations. Troops block and parry attack moves and string together deadly combo attacks and finishing moves before scanning the battlefield for their next kill.
* Embark on spectacular siege battles as huge armies and fearsome siege machines rumble into action. Devastating cannon, pummel imposing defences of fully destructible cities and castles before setting them aflame under the night sky.
* A newly enhanced graphics engine brings the battlefield environment to life like never before. The stunningly realistic landscapes feature detailed vegetation with sprawling settlements. Newly detailed dynamic weather effects beat down on new terrain types illuminated by enhanced lighting that captures every glint and spark as arms and armour clash under a gleaming sun.
* Enhanced Multiplayer Battles
* New multiplayer battle modes will ease the player’s passage to the battlefield and keep the online conflict raging.
* A New All-Conquering Campaign
* A huge campaign spanning from the years 1080-1530, that will take the player beyond the first Crusade up until the dawn of the renaissance. An extended campaign map will allow passage to South and Central America bringing the player into battle with the Aztecs.
* Build through six levels of settlement ranging from humble villages to vast cities and wooden forts to mighty stone fortress. Develop your faction as a feudal aristocracy using you castles to keep the peasants in check whilst conquering your enemies with your powerful armies. Or build cities to develop a wealthy urban society, and battle your foes with diplomacy, bribery, assassination and armies of mercenaries.
* Put an array of ancillary characters to work and smooth your path to global domination. Boost your coffers with Merchants. Grease the cogs of diplomacy with Princesses and manage your faction’s path to religious enlightenment with Priests. Charge assassins to wipe out enemy generals and witness their cold-hearted killing first-hand with assassination movie sequences.
* Will you obey the demands of the Papal States, catering to the whims of the Pope? Or shun his requests and risk facing his fearsome Inquisitors or even excommunication? Make a stand against him and you can infiltrate papal affairs by rigging elections.
* Win favour with the Pope and round up your armies for global crusades at his request. Players can even prompt the Pope to commission crusades as Catholicism wages a spiritual battle against the Muslim, Orthodox and Pagan religions.

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