Mer nytt fra Metal Gear Ac!d 2

Tekst: Bernt Erik Sandnes
Publisert 2006-01-27

Det var en litt annerledes opplevelse Metal Gear Acid! bød på med sitt turbaserte gameplay og de mange brettene, men rundt omkring i landet må det være noen som kan like denne cocktailen for Konami har i det siste arbeidet hardt på en oppfølger som denne gangen også blir cel-shaded.

Vi har nettopp mottatt en ny bunke skjermiser fra prosjektet og som alltid kan du klikke deg igjennom de nedenfor. Metal Gear Acid! 2 er satt til utgivelse i andre kvartal 2006 til PSP.

Her er mer fakta:
* These additions drastically broaden Metal Gear Ac!d 2's strategic possibilities and the speed at which decisions can be made. Further depth is then added with the number of cards on offer more than doubles from the original game's 200 to a massive 500. These also feature new ideas, such as 'Linkage Cards' which grant the player bonuses, while 'Trap Cards' initiate specific traps tailored to the current location when used.
* Also key to card use is the new ability to upgrade cards to make them more powerful, while the innovative 'Cover Fire' system adds further depth to the game. And with so many new features included, Metal Gear Ac!d 2 now includes a thorough Tutorial Mode to teach newcomers the many intricacies its stunning gameplay offers, and insights into the complex assaults the 500 cards can offer.
* Further additions come in the form of a new 'Arena Mode'. Akin to the 'Boss Modes' in previous Metal Gear Solid titles, this pits players against boss characters from previous games in the series, and is ideal for practicing new strategies. The popular 'Link Mode' also returns in an improved state, with players using the PSP's Ad Hoc mode to link up for one-on-one tag matches using personalised decks.
* Metal Gear Ac!d 2 has also undergone a thorough aesthetic reworking, with better definition and animation bringing the action sequences to vivid life, while a more vibrant colour scheme makes the game leap from the screen. The game also enjoys unprecedented 3D effects courtesy of the 'Solid Eye' viewing system, which links to the front of the user's PSP and activates a special 3D system, where extensive bonus videos are available throughout the game. Similarly, users can import images taken in the forthcoming Metal Gear Solid 3: Subsistence for PlayStation 2 and view them via the device, cleverly linking the two games and formats.

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