Noen nye fra Tom Clancy's Rainbow Six: Critical Hour

Tekst: Bernt Erik Sandnes
Publisert 2006-02-02

Dette siste spillet markerer at det er på tur tilbake til røttene reintroduserer den dype strategiske og taktiske gameplayet som serien er så kjent for. Med mange nye lementer, brett og våpen, vil vi i tillegg få syv nye singleplayer-oppdrag og 16 multiplayer-oppdrag. Som vanlig er det UbiSoft som står bak og spillet slippes til både PS2 og Xbox i løpet av andre kvartal.

Her er mer fakta:
* The end of an era: Rainbow Six Critical Hour's storyline bids on nostalgia as John Clark retires and passes the torch to Ding Chavez.
* Classic missions return: Chosen by fans, seven single-player missions from the original Rainbow Six® and Rogue SpearTM games return, revamped with today's technology.
* Return to tactical gameplay: Through slower pacing and an enhanced combat model, strategic planning is the central element of gameplay.
* Advanced combat model: Choose your steps wisely as your actions could mean the difference between life and death. Weapon accuracy is affected by in-game manoeuvres and events such as running, crouching, standing still or firing while injured.
* Superior multiplayer experience: Rainbow Six Critical Hour comes equipped with a superior multiplayer experience, including the revolutionary Persistent Elite CreationTM (P.E.C.) mode, as well as the new and innovative Assassin and Free-for-All modes.
* Close-quarter battles: Maps in narrow corridors with non-linear level design challenge even the most tactical of gamers, increasing the importance of the infamous one-shot kill.
* Weapons and equipment: Enter the battle with today's most advanced weaponry (23 weapons in all) and high-tech equipment.
* Span the globe: From Idaho to Venice, Mexico City to Siberia, team Rainbow travels the world to serve and protect the innocent from terrorist threats ...

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