- De fleste spillskapere suger

Richard Garriott har ikke så mye til overs for spillutviklere verden over. Eller, for å bruke Ultima-skaperens egne ord, så suger de
Tekst: Tor Erik Dahl
Publisert 2013-03-20

Richard Garriott har ikke så mye til overs for spillutviklere verden over. Eller, for å bruke Ultima-skaperens egne ord, så suger de. Ifølge CVG synes Garriott at han selv og folk som Chris Roberts, Will Wright og Peter Molyneux er unntakene.

- But other than a few exceptions, like Chris Roberts, I've met virtually no one in our industry who I think is close to as good a game designer as I am. I'm not saying that because I think I'm so brilliant. What I'm saying is, I think most game designers really just suck, and I think there's a reason why.

Denne grunnen skal visst være at designere sjelden kan noe om andre deler av spilutviklingen, som for eksempel programmering.

- So we're leaning on a lot of designers who get that job because they're not qualified for the other jobs, rather than that they are really strongly qualified as a designer. It's really hard to go to school to be a good designer.

Les mer og se skjermbilder på Gamereactor.no

Tilbake