Nei, det blir ikke noen ny grafikkmotor når Naughty Dog skal ta steget inn i neste konsollgenerasjon. I et intervju med Digital Spy sier spillregissør hos utvikleren, Bruce Straley, at spillmotoren de brukte i Uncharted-serien og The Last of Us skal være med videre. Grunnen til dette er at de har en velfungerende motor som også kan brukes til utvikling av nestegenerasjonsspill.
Det er krevende å bygge en helt ny grafikkmotor, noe Naughty Dog fikk erfare med Uncharted: Drake's Fortune.
Dette er hva Straly selv sier om avgjørelsen:
- We scrapped everything at the beginning of Uncharted 1, and we had a perfectly good engine with the Jak & Daxter franchise. We could have started with something there and then built off of it and only changed the pieces and parts as we needed, when we needed. We learned our lesson in saying, as we move into development into next-gen, we want to take our current engine, port it immediately over as is and say, 'Okay, we have a great AI system, we have a good rendering system'.
- We have all these things that already work. Only when we hit a wall will we say, 'When do we need to change something? When do we need to scale it? 'When does the gameplay, when does the story, when does the world that we need to create - when does this engine hit the wall? Right, now we need to change this part of the engine.'