COD: Ghosts-patch gir glans i pelsen

Tekst: Morten Bækkelund
Publisert 2013-11-27

Infinity Ward melder at de er klare med en ny oppdatering til PC-versjonen av Call of Duty: Ghosts, og hvis du har savnet ekstra glans i pelsen til Call of Duty-hunden Riley er dette oppdateringen for deg.

Oppdateringen legger nemlig til støtte for de nyeste effektene til Nvidias PhysX- og Apex-teknologi, og dette betyr blant annet finere pels for den etterhvert så kjente firbeinte maskoten.

Ellers byr oppdateringen på forbedrede røyk og partikeleffekter og totalt har følgende punkter kommet med blant forbedringene:

Performance:
Improved framerate performance when traversing moving platforms.
Improved latency for AMD graphics cards.
Improved performance issues caused by spamming.
Improved shader warming and level load performance.

Stability:
Fixed crash in CODeSports play.
Fixed spawn crash for specific maps/modes.
Improved usability of broadcaster HUD.
Additional animations added for broadcaster mode.
Improved steam friends functionality.
Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
Re-enabled fur and smoke DLLs from nVidia.

Additional Fixes:
Fixed a variety of map specific spawn issues .
Fixed lobby migration closing the create a class screen.
Fixed not showing attachments and weapon camo for players while in private match lobby.
Fixed dog's extended kill not showing properly in final killcam.
Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn't equipped.
Fixed split screen UI issue that could potentially leave player in a bad state.
Fixed issue when selecting store from squads.
Fix to remember spectator team when switching to freecam in broadcaster mode.
Fixed issue with loading into specific maps with ghost mask equipped.

Kilde: Callofduty.com.

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