I et intervju med forteller Driveclubs spillregissør, Paul Rustchynsky, hvordan man ved hjelp av mikrotransaksjoner kan betale for å låse opp nye biler i det kommende Playstation 4-eksklusive spillet:
"In Driveclub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. There's no double gating or anything along those lines, you're given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.
If you want to unlock a car immediately, you can pay to unlock that car straight away but it's not a consumable microtransaction. We don't let people buy Fame, for example, and spend lots and lots."
Dette virker for som det motsatte av hva han sa i april da han ikke bare kritiserte Trials Frontier for å ha mikrotransaksjoner, men også svarte at Driveclub ville være fritt for slike elementer.
Kilde: IGN