Ubisoft har ambisiøse Watch Dogs-planer

Tekst: Tor Erik Dahl
Publisert 2014-09-23

Watch Dogs hadde sine feil, men det var likevel et veldig underholdende spill og hadde mer enn nok suksess til at det vil komme et Watch Dogs 2. I et intervju med Lionel Raynaud fra Ubisoft Montreal sier han seg enig i at det var noen ting som ikke ble perfekte, og han forteller at dette skal fikses til oppfølgeren samtidig som han minner om hvordan det var da de slapp det første Assassin's Creed:

"We had a lot of flaws in the replayability of gameplay loops and you could feel that the game was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today."

"It's the same thing with Watch Dogs: it was difficult to do everything at the right level, which is why we took more time. The time we took was definitely useful - it allowed us to release the game without compromises and do everything that we wanted. We also kept parts of the game we felt didn't fit with the original for the sequel."

Raynaud fortsetter med å forteller hvordan han og hans team skal jobbe for å forbedre oppfølgeren:

"There are flaws, obviously. We absolutely want to tackle these flaws and surprise players, and the way to tackle some of those flaws is going to be quite radical. There are parts of the game that will need to change."

Han avslutter med å avsløre sin oppskrift for nettopp Watch Dogs 2:

"This is quite a high ambition and will require us to develop technologies that we didn't have for Watch Dogs 1, but this combined with fixing and refining what worked well is probably the way to go for Watch Dogs 2."

Kilde: CVG

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