Under GamesBeat Summit kunne den tidligere EA-sjefen John Riccitiello (jobber i dag med grafikkmotoren Unity) fortelle sine synspunkter på den såkalte konsollkrigen. Blant annet forklarte han at Microsoft, i motsetning til Sony, glemte spillerne og dermed ikke fortjener å lede.
"There was a clash of ideas that really separated Sony and Microsoft. They actually had very similar architecture that they were trying to bring to the table. But Microsoft focused ... a lot on entertainment beyond gaming. Microsoft was trying to [compete against] Apple. They didn't feel gaming was big enough to justify the pent-up desire ... to have the recognition they wanted as an innovator."
Riccitiello fortsatte med å forklare hvor mye bedre Sony hadde opptrådd:
"Sony focused on the shot they needed to make, which was win the hearts and minds of the gamer. The broader scope of entertainment might be a bigger idea, but not with an unfocused execution. A tight execution on the 50 million people that matter, which are the people currently lapping up consoles ... Sony fucking nailed it, and they deserve the victory."