Etter at det ble kjent at Halo Wars 2 skal slippes til Xbox One og Windows 10 (noe som også gjelder spill som Killer Instinct og Gears of War: Ultimate Edition), ser det ut til at Microsoft igjen er klare til å satse på PC som spillplattform. Likevel er det mange spill som ikke får denne behandlingen, og i et intervju med PC Gamer forklarer Xbox-sjef Phil Spencer hvorfor eksempelvis Quantum Break ikke er aktuelt for PC:
"In the case of things like Scalebound or Crackdown or Quantum Break, you know, just to be completely honest with you, we started those games before we really looked at expanding into Windows in the way that I wanted to bring as part of becoming head of Xbox.
Going to those teams mid-cycle and saying: ‘Hey, by the way, I want to add a platform,' didn't really feel like necessarily the best way to end up with the best result for the game. They had a path that they were on. It's not to say those games could never come to Windows, but right now we're on the path to finish the great games that they've started, and I want that to be the case. These games are on a path, whereas with, like, Halo Wars 2 I had the opportunity from the beginning, when we're sitting down with the studio, to say, ‘Here's the target. Here's what we wanna go do.'
Even with Gears, like the Gears 1 remake, we thought about framerate, we thought about multiplayer. The opportunity to bring it to Windows in a refreshed way felt like a great opportunity from the beginning. I'm trying to be more deliberate in the choices that we make."
Det handler ganske enkelt om at utviklingen av disse spillene allerede var igang da Microsoft begynte å tenke i de baner, men det burde ikke utelukke at spillene kan slippes til PC i fremtiden.