Spillsamlingen Dead Island Definitive Collection består av oppgraderte konsollversjoner av Dead Island og Dead Island: Riptide, og den skal slippes til Playstation 4 og Xbox One 31. mai.
Spillet blir naturligvis en forbedring fra Playstation 3 og Xbox 360, men det er vanskelig å si hvorfor du som allerede har spilt disse på PC skal bry deg. Sjekk ut bildene fra spillene nedenfor, etterfulgt av en liste med forbedringer, og se om dette kan friste.
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"Higher Quality Textures: Game textures have been redone in a higher resolution and the level of quality has been improved across the board.
Photorealistic new lighting system: The lighting system in the game has been vastly improved, providing a much more realistic look to the beautiful sunny tropical setting.
Physically based shading: The introduction of new physically based shading techniques means a higher quality look to the game models and objects as they react in a more realistic way to various lighting conditions.
Image quality enhancements via anti-aliasing: The addition of more sophisticated anti-aliasing means that console players can now experience a much cleaner look throughout.
Improved-quality game models and geometry assets: All major geometry assets (i.e. NPCs and character models) highlight a marked quality increase.
HBAO and motion blur effects: The introduction of Horizon-based Ambient Occlusion adds an extra layer of depth and realism to the world. Through a better implementation of object shadows and the all-new motion blur effects, players will get a much more cinematic feel to the game experience.
Updated game UI: The updated game UI provides a more consistent look for Dead Island and Dead Island Riptide.
The Current-gen Console Experience: The Dead Island Definitive Collection will also of course take advantage of the latest console features such as Online 4 Player Co-op, PS®Vita Remote-Play (PS4TM), Share-Play (PS4TM), streaming and recording.
Power Fists Power-up: The fan favorite unofficial PC mod will also now be added to both products, allowing players to punch their way through the mayhem."