343 Industries innrømmer at de har hatt vanskeligheter

Tekst: Silje Marie Ruud Slette
Publisert 2019-04-23

343 Industries ble formet spesifikt for å ta seg av Halo-serien, og siden da har de utgitt Halo 4 og Halo 5: Guardians, som mange anser som robuste, men allikevel skuffende sammenliknet med Bungies originale spill.

Diverse ansatte der har også innrømmet at det ikke har vært lett, og det forteller produsent Kiki Wolfkill mer om i et intervju med WCCFTech, nemlig at studioet har vært igjennom noen vanskelige perioder.

"I think as a studio, you know, we've kind of gone through our own growing pains over the years. And I think we're all really energized with the things we're doing with the Master Chief Collection. And bringing that on the PC and sort of really moving into a more of a service model with how we deliver content and updates with MCC and really, for the first time, moving on to PC very deliberately. And then at the same time, with Infinite and the TV show, this idea of really shepherding in this new generation of Halo is really exciting for us. Like it just feels like we have all these really great pieces that we're incredibly excited about moving forward at the same time. So that's crazy. As developers and also just Halo fans, we are really excited about the next few years."

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