Så har vi igjen godt nytt fra Ubi Soft og deres leddløse helt Rayman. Firmaet har sendt ut noen nye screenshots, sammen med den siste infoen, og vi har alt sammen innenfor.
Ubi Soft har gjort et lenger intervju tilgjengelig, hvor det bl.a. avsløres et par av de tingene vi kan forvente av det nye Rayman spillet. Bl.a. bliver Ahmed Boukhelifa spurt om det nye kamp systemet, og han svarer følgende:
"There is now more power for the player and more enemies acting together. The idea is that the player has to face multiple enemies at the same time, and from different elevations. You’ve got an array of abilities and powers at your disposal, but you have to use them strategically to find the best way to take out specific kinds of enemies."
Intervjuet gir også svar på den teaser traileren, som er har vært ute en stund. Her svarer Ahmed på, hva og hvem de kappekledde figurene egentlig er:
"These are the Hoodlums - Dark Lums equipped in their combat suits. In the game, they captured big, woolly creatures and knit their outfits from them. The Hoodlums are an army, organized into various posts that specialize in a specific area. Rayman has to contend with all sorts of these Hoodlums, and will never know who he’ll face next. It might a sniper - like the one you saw in the video - who could take Rayman out from long range, or it might be a grenadier, who’s armed with his own explosive concoction of plum juice based bombs. Hoodlums are really skilled at holing up in places and setting ambushes for Rayman. You might be cruising along through a mysterious temple and get caught by surprise, or even get attacked from the sky. We built each Hoodlum’s AI to think independently, so even when the Hoodlums are attacking in an organized group, they’ll still act for themselves and be pretty tough to predict"
Og her er så de siste to screenshotta og et stk. lekker artwork: