Wolfenstein: Enemy Territory droppet til PC

Amerikanske Shacknews kan i dag fortelle at Activision har bestemt seg for å droppe den planlagte forløperen til Return to Castle Wolfenstein. Allikevel sies det at Multi-Player delen vil utvikles videre og slippes som en gratis utvidelse til RtCW.
Tekst: Jon Andreas Bjerk
Publisert 2003-02-12

Amerikanske Shacknews kan i dag fortelle at Activision har bestemt seg for å droppe den planlagte forløperen til Return to Castle Wolfenstein. Allikevel sies det at Multi-Player delen vil utvikles videre og slippes som en gratis utvidelse til RtCW.

Vi skrevet mye om, og vist fete screenies fra Enemy Territory helt siden det ble annonsert, men SP delen holder visstnok ikke mål og spillet er derfor droppet som en egen utgivelse. Det sies også at både PS2 og Xbox versjonene av spillet vil komme som planlagt.

Foreløpig har ikke Activision villet kommentere saken, men de har nettopp sendt ut denne uttalelsen:
id Software and Activision announced today they are canceling the retail release of Wolfenstein: Enemy Territory. Despite a strong effort from talented developers, the single player portion of the game did not progress as anticipated. Canceling the release was a difficult decision made in the best interest of the Wolfenstein franchise and fans. However, we remain excited about the progress and direction of Enemy Territory multiplayer. Over the next several months the focus of our development will be to complete the multiplayer portion of Enemy Territory and provide it as a free downloadable expansion to Return to Castle Wolfenstein.

In Wolfenstein: Enemy Territory Axis and Allied teams do battle in traditional single scenarios, or wage war through a series of linked scenarios in a totally new campaign mode. During combat players gain experience and skill, and through battlefield promotions are awarded additional abilities that remain persistent across an entire campaign. Additionally, new character classes like the covert operative class as well as an enhanced engineer allow teams to perform reconnaissance, steal enemy uniforms, and construct battlefield structures and military installations in the midst of combat to gain tactical advantages for their team. All new game modes, maps and communication abilities require players and teams to develop advanced strategies and tactics in the struggle for front line domination.

Les mer og se skjermbilder på Gamereactor.no

Tilbake