Molyneux ber om unskyldning for Fable

Tekst: Bernt Erik Sandnes
Publisert 2004-10-04

Peter Molyneux hos Lionhead ber alle om unskyldning for at han ikke fikk med alt han hadde lovet i Fable. Et flertall med funksjoner som han sa skulle finnes i Fable er blitt tatt bort. Dette grunnet for liten prosessorkraft i Xboxen. Hadde spillet kommet til PC, hadde dette fått en annen låt! For i begynnelsen var dette meningen, men så kjøpe Microsoft opp spillet og det ble bare utviklet til Xbox!

Her er litt om hva Molyneux har skrevet på Lionheads "message board":
"When a game is in development, myself and the development teams I work with constantly encourage each other to think of the best features and the most ground-breaking design possible. However, what happens is that we strive to include absolutely everything we've ever dreamt of and, in my enthusiasm, I talk about it to anyone who'll listen, mainly in press interviews. When I tell people about what we're planning, I'm telling the truth, and people, of course, expect to see all the features I've mentioned. And when some of the most ambitious ideas get altered, redesigned or even dropped, people rightly want to know what happened to them."

"If I have mentioned any features in the past which, for whatever reason, didn't make it as I described into Fable, I apologise. Every feature I have ever talked about was in development, but not all made it. Often the reason is that the feature did not make sense."

"I have come to realise that I should not talk about features too early so I am considering not talking about games as early as I do. This will mean that the Lionhead games will not be known about as early as they are, but I think this is the more industry standard,"

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