GDC: Microsoft satser på Unreal 3-motoren for Xbox 2

Tekst: Bernt Erik Sandnes
Publisert 2005-03-10

Microsoft Game Studios (hvor Bungie og Rare inngår) kommer til å anvende Epics Unreal 3-motor for å utvikle spill til nestegenerasjons Xbox. Det fremgår ikke via avtalen hvor vitt Microsoft og deres studioer kommer til å anvende Unreal-teknologien eller om eksempelvis Bungie arbeider med egne verktøy.

Shane Kim, Microsofts "Xbox-general" har følgende å si om samarbeidet:

We only work with the best partners and utilize the best technologies, and Epic and the Unreal Engine 3 hit the mark on both those fronts. Our teams are creating incredible games and content for the next generation Xbox platform, and by integrating Unreal Engine 3 into our development infrastructure we are able to really maximize our teams' performance and deliver the quality content and creativity that the market has come to expect from us."

Epics Mark Rein er også like ekstatisk:

"We are hugely excited that Microsoft Game Studios have selected Unreal Engine 3 for its next generation Xbox platform games. It's an opportunity for us to show the industry the true capabilities of our tools and technologies and is a testament to the incredible amount of hard work by our teams here to deliver tools and technologies that are 100% tuned into the needs of next generation development. It further demonstrates our ability to deliver the most flexible, most productive tools and technology in the market today."

Nedenfor kan dere studere noen av eksemplene fra Epics Unreal Engine 3.

Les mer og se skjermbilder på Gamereactor.no

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