Boiling Point patch

Tekst: Carl Thomas Aarum
Publisert 2005-06-13

Da er Boiling Point: Road to Hell patch 1.1 ute. Den er ca. 75 MB stor, og du finner den her.

Følgende skal være fiksen i patchen:

1. Sometimesall items from inventory were lost
2. Sounds not playing properly after a long gaming section
3. Improper animation is played after death
4. On some few PC's the game is slow after a long session
5. Random exception (crash) on load/save when save-file exceeds 40MB
6. Random exception (crash) when entering a car (using KEY "e"
7. Car in the inventory can disappear


SECUROM POSSIBLE ISSUE WITH PATCH 1

As our European Support team did report some problems with the Securom™copy protection after applying patch 1 we worked close together with Sony / Securom™ on a general solution for this problem on Boiling Point: Road to Hell. While applying the new patch 1.1. all problems on dvd disc verification should be corrected.


TEXT
No more text message remains onscreen after a phone call.
Enemy declaration messages are now opportunely displayed.
Hint messages are displayed on time.

MISSIONS
CIA Faction : missions are no more rewarded when not accomplished by Saul.
Suicide guy mission : once Saul fails this mission, it disappears from the mission list.
Minor problems which led to impossibility to complete some missions are now solved.


GRAPHIC
Graphical issues during the character's death animation scene or NPC's animation in cities have been fixed.

SOUND
Minor sound issues such as voiceover looping are fixed.

CAMERA
Minor camera issues which were noticed during the tests have been fixed.

CAR
Problem of user's car which rarely remains stuck in the environment or which location was not properly displayed on the minimap are solved.

Option do properly display for any taxi mission.

LOC
Localization : mismatch issues have been fixed.

MINOR ISSUES
Police station cannot be destroyed by a crossbow anymore.
When Saul drops one item, only this item disappears from his inventory.

IMPROVMENTS

Crashes : some rare crashes (hardly reproducable) were noticed throughout the game, and especillay when loading the quicksaves. This has been improved a lot with the patch as no crash occured.

AI : NPC's behaviour has been improved in this patch version. Some examples are as follows : NPC now avoid obstacles when moving, reply when being shot at, animation and position are correct.

Les mer og se skjermbilder på Gamereactor.no

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