GRTV har snakket med Aaryn Flynn fra Bioware, og praten handlet blant annet om utviklingen av Dragon Age: Inquisition, hvordan studioet har behandlet tilbakemeldinger fra fansen i tillegg til at vi fikk vite mer om karakterene vi vil møte underveis i eventyret.
"One of the big goals for Dragon Age: Inquisition is to ensure that the characters in the party, the characters you meet, complement the other characters. So you want to make sure, you don't want to have characters that are all the same."
Flynn fortalte også om de figurene som er nye i serien og hva som har vært viktigst for Bioware når de har gitt dem personlighet.
"You have to present balanced characters, characters that some people are going to like, some people are not going to like. You'll interact with them and maybe appreciate some things. But the real power of the characters is to layer them, make sure you can go deep with these things, understand why they're the way they are. That's what the writers work really hard to achieve with the designers."
Dragon Age: Inquisition slippes til PC, Playstation 3, Playstation 4, Xbox 360 og Xbox One 20. november.
