Det ble nylig kunngjort at actioneventyr-mordmysteriet til Spearhead Games, Omensight, kommer til PC og PS4 den 15. mai, og i forkant av den kunngjøringen fikk vi muligheten til å slå av en prat med Malik Boukhira, den kreative sjefen for Spearhead Games, på PAX East, og lære mer om denne unike og lovende tittelen.
"As far as genre I would say it's an action-murder-mystery, which I know is something you don't expect to mash together, but that's actually what we did. You play a character called the Harbinger in this game, that's kind of a warrior that lives outside of time that only appears in the world when there's a big problem. In this world, there's a big war going on, classic, epic war between two factions and empires and all that, but that's not even why you're there. The problem is the world is going to end by nightfall, and that's why you're there."
"That's not a lot of time, but fortunately you have the power to come back in the morning after witnessing the end of the world. Now your job is to cancel that apocalypse, revert that doomsday basically. And it's a murder-mystery because pretty early in the game you realise that the end of the world has been caused by the murder of an important person in that world called the Godless Priestess, that is supposed to stop evil Gods from eating the world, basically. And someone killed her, trapped her soul, and you have the task of figuring out why. Who did that? And abort that from happening."
En annen interessant ting med spillet er at spillere kommer til å måtte ta valg som fører dem i forskjellige retninger, og avslører forskjellige spor og hint og gir spilleren forskjellig innsikt, avhengig av hvilket valg som blir tatt. Hvis du vil vite mer kan du sjekke ut hele intervjuet i videoen nedenfor.