Seed er et PC-spill som beskrives som en "epic multiplayer simulation" av utvikler Mundi Vondi, hvor spillere samarbeider om å bygge komplekse samfunn i en online-verden (drevet av SpatialOS).
Ifølge Vondi er Seed en livssimulator hvor "countless stories" genereres av figurene som kontrolleres indirekte av spilleren. De store avgjørelsene i spillet tas av spilleren, men figurene tar sine egne små avgjørelser i løpet av prosessen..
"It's a game where you have characters that live in the game whether you're actually playing or not. So they go about their daily lives, and they have characteristics and AI that drives them forward," fortalte Vondi oss i Köln.
"So your goal is to work with other players to build big societies and communities that cater to the needs of your characters. Much like real people they wanna socialise, have fun. But for you to progress they obviously need to work, and so you're trying to keep them happy while also getting them to work as much as possible. And so it's kind of a work-life balance that you're trying to strike by scheduling their day and prioritising getting them hired in jobs."
"We can be pretty flawed as people," la Vondi til, "and those are the things we try to hone in on, so the characters keep making mistakes and getting in trouble - and you're going to have to fix their mess sometimes."
For mer informasjon om dette interessante konseptet, sjekk ut hele intervjuet i videoen nedenfor.
