Som bekjent kom det frem i fjor at Visceral Games' lenge ventede Star Wars-spill, som bar kodenavnet Ragtag, var blitt avlyst, og det skyldes delvis at EA ønsket et større fokus på live-elementer, og også mikrotransaksjoner.
Men nyli avslørte de Star Wars Jedi: Fallen Order, og har har de slått fast på at det ikke er noen mikrotransaksjoner der overhodet. Dette er noe Amy Hennig undrer på en smule. I et intervju med Eurogamer beskriver hun EA's endrede posisjon som merkelig.
"It's odd! I have to be candid with you. I mean, it's coming from the EA Star Wars Twitter handle [...] but I don't know whether it's implicitly referencing previous comments they made after our project was killed? [...] I don't know why the change of heart happened, because that was very clearly not an acceptable plan when we were working on Ragtag! But you know, things change. [The decision to cancel Ragtag] was made in summer 2017. We found out in October 2017. So that's almost two years ago, and a lot has changed in that time, and there's been a pretty public and vocal backlash against the idea gamers don't want single-player games. [...] Of course they do, of course we do!"