Destiny-spillerne har akkurat nå fullt opp med å konkurrere med Sparrows i det tidsavgrensede SRL-eventet, men likevel kan vi se frem mot mer av lignende ting ettersom Bungie skal bytte strategi. Nå er det mindre og hyppigere oppdateringer som gjelder, noe som skal finansieres med mikrotransaksjoner.
I et innlegg på Bungie.net skriver community manager Eric "Urk" Osbourne følgende:
"We get it. Some of you were hoping we'd take the stage at PSX and announce 'The Dark Below II: Darker and Lower' (not a real project in development). Although you hopefully think Sparrow Racing League and the accompanying updates are fresh and fun, you're worried about the "three week" thing, and what these events mean over the long term of Destiny as we get ready to close out the calendar year.
To put it bluntly, you seem worried that there won't be any more substantial content until we ship another full game, or that all of the content for the rest of Year Two will come in the form of timed events."
Osbourne fortsetter med å forklare mer nøyaktig hva vi har i vente i 2016:
"The first of these early 2016 experiences will be on a scale close to Festival of the Lost. The second will be far larger than anything you've seen since the release of The Taken King. There's also another significant update to the world and sandbox planned in this same window.
It's true that we've updated the playbook based on what we've learned to date, and to better tap into what makes Destiny unique. Last year, we all waited five months and ten days between content drops after December. This year, the plan is to deliver new experiences at a faster clip. To that end, the updates described above are all currently slated to hit across Winter and Spring of 2016, with more to come, as well."
Den første skikkelige oppdateringen til Destiny, The Taken King, ble sluppet i september, og den gjorde veldig mye for kvaliteten på spillet. Det er jo lov å håpe på mer av den sorten.