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Horizon: Zero Dawn

Horizon: Zero Dawn er nå enda bedre på PC

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Guerrilla Games har nettopp annonsert at de nå har oppdatert Horizon: Zero Dawn på PC til version 1.11, og med denne oppdateringen kommer flere forbedringer. Den viktigste nye funksjonen er støtte for AMDs FidelityFX Super Resolution samt Nvidias DLSS-oppskaleringsteknologi. Du kan se hele a href="https://www.reddit.com/r/horizon/comments/rbnz7i/horizon_zero_dawn_for_pc_version_111/" target="_blank">patch-listen</a> under bildet.

Horizon: Zero Dawn

Graphical Improvements
• Added Nvidia's DLSS upscaling technology.
• Added AMD's FidelityFX Super Resolution, replacing FidelityFX CAS.

UI Changes
• Adjusted settings screen to facilitate the addition of DLSS and FSR.
• Render Scale option has been removed but same result can now be accomplished by adjusting setting Upscale Method to Simple and adjusting Upscale Quality.

Performance Improvements
• Improvement to the shader management system. This will result in a few noticeable differences:
- There is no longer a shader pre-compilation step on startup. The game will always compile shaders during loading and in the background.
- Stutters during gameplay that used to occur due to background shader compilation have now been significantly reduced.
- Because shader compilation is still happening in the background you may notice the game having a higher CPU utilization while that is happening.
- Loading screens will wait for the required shaders to be fully compiled. This may cause loading screens to take somewhat longer on certain systems.
- On higher spec machines with faster CPUs the loading screens will typically be shorter, due to more efficient shader compilation that better leverages high-end CPUs.

Relaterte tekster

3
Horizon: Zero Dawn (PC)Score

Horizon: Zero Dawn (PC)

ANMELDELSE. Skrevet av Odd Karsten Svartaas

La en ting bli klart med én gang. Horizon: Zero Dawn er et bra spill. Det fikk karakteren 9 da det kom ut og vår kjære Tor Erik anmeldte det, og etter å ha spilt det...



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