
Codemasters er tilbake med nok et Formel 1-spill i år, og vi har truffet spilldesigner Lee Mather for å høre hva de har tenkt til å by på denne gangen. Utvikleren har børstet støvet av karrieremodusen, og nå lover de at vi skal få se den beste i sitt slag gjennom seriens historie.
"We wanted to bring back career, we had it in previous games, but we wanted to do it stronger than ever before this year. We wanted to build what we consider the richest, deepest career mode that we could get in this year."
Han fortsetter med å forklare hva Codemasters mener en god karrieremodus kan bety for spillet og spillerens opplevelse:
"Because of that we wanted the player to feel really invested in what they're doing in the game, so we have an avatar at the start of the game where you get to pick how you're visibly represented in the game. Then you get to pick a crash helmet, and you get to choose the colour combinations that you have on that helmet, and then assign a number to your car so that's a very personal thing to you. And then you've got those things to take through your career that can last for at least ten seasons. It's certainly one of the longest careers we've had ever."
Det er altså ikke bare den mest innholdsrike, beste og dypeste, men også den lengste ifølge Mather. Vi venter med å si oss enige eller uenige til vi har prøvd spillet selv.
F1 2016 slippes til PC, PS4, og Xbox One 19. august.