Skip to main content
Gamereactor Nyheter Fallout 76
Nyheter

Pete Hines: Vær den du vil i Fallout 76

Hvilken historie du vil ha i spillet er opp til deg.
Odd Karsten Svartaas 25 juni 2018

Vi har snakket en god del med Pete Hines opp gjennom årene om Bethesda og spillene de produserer, og vi snakket også en del om Fallout 76 på E3 hvor Hines kunne fortelle at siden F76 er såpass sandkasse-orientert med tanke på flerspiller-opplevelsen, så kan fans lage sine egne eventyr og opplevelser uten at de må gå inn og detaljstyre ting.

"I've already seen some of this chatter amongst fans about, you don't need us to create the factions, you create the factions," forklarte han. "If you want to have the Minutemen, then be a Minuteman, and recruit other people to be Minutemen who go around helping folk and finding settlements that need help and going to do that. If you want to be a trader, if you want to travel around the map, or you want to build an outpost where people come and buy and sell stuff, you should do that; you don't need us to craft those systems, the game will just allow you to do that. You go be who you want in this world."

"Again, it's up to us, and I think we're coming to a good spot where we can create enough rules and boundaries to allow people to have fun without all of the negatives, and I think when folks actually get their hands on it and see what it's like, they're gonna find 'I'm doing lots of quests, I'm leveling my character up, there's lots of different interesting places to explore, there's all these crazy creatures,' and there are these moments where you see other players where you get a little bit of drama. Am I going to help them? Are they going to help me? Are they hostile or are they not hostile? But that's up to those players, not us, to say [...] the player never really knows how any interaction with a human is going to play out."

Hvilken rolle kommer du til å ta på deg i Fallout 76? Kommer du til å bygge deg en bar ved en strandkant, eller har du lyst til å rollespille en gretten sheriff?

Full profil 329 publiserte artikler
Hvorfor stole på Gamereactor
23 Utgaver Hver med sin egen redaksjon og sine egne karakterer.
1998 Publiserer siden Uavhengig eid hele veien.
100% Hands-on Skrevet ut fra tid med spillet, aldri pressemateriell.
1–10 Nettverksscore Hver utgaves karakter, sammenlagt og vist.