Fast Racing Neo var et av de mest teknisk imponerende spillene til Wii U, og da vi møtte utvikler Manfred Linzner fra studioet Shin'en Multimedia måtte vi naturligvis spørre om hvordan deres kommende Switch-spill, Fast RMX, vil utnytte de ekstra kreftene:
"On Wii U it was tough to get to the visuals we wanted at 60fps. We had to use a lot of tricks to make it happen at all. For instance, on Wii U we were able to pull off two player split-screen racing at 720p and 60fps. Not bad at all, but with three or four players we had to scale down 30fps. Well, most racing games today don't even feature split-screen at all, so we didn't felt too bad about it. However, on the Switch we didn't had that limit. On Nintendo Switch in TV mode we now have four player split-screen, at 1080p and 60fps with much more details enabled. For worst case scenarios we enable dynamic resolution scaling to make sure the game keeps 60fps in unforeseen situations, tho that's usually not something you can spot."
Det er oppløftende å lese hva de har fått til, for hvem vil vel ikke ha split-screen co-op for fire spillere i 1080p og med 60 bilder i sekundet?