The Witcher 3: Wild Hunt slippes til PC, Playstation 4 og Xbox One, og i et intervju forteller utvikleren Mical Gilewski hvorfor seriens tredje spill slippes til tre plattformer når forgjengerne kun kom til to (PC og Xbox 360).
"With The Witcher 3 we knew that we would have to reach a wider audience," sier Gilewski til VG247. "We needed to be on the new consoles and in particular the PS4, because a lot of people are attracted to them."
"It's only with the next-gen consoles that we can do much more," Gilewski added later when explaining how the new-gen tech was allowing the studio to broaden their horizons with regards to Wild Hunt.
"Open-world was something we've always wanted to do and we believed that was the missing element for this story. To make it truly immersive we had to let people explore it their way. We always wanted this but we couldn't because of technical limitations and because of the experience and size of the team."
Gilewski har også et par ting å si om historien i spillet:
"For me this game is a little bit more like The Witcher 1 - the whole story revolves around you. With The Witcher 2 it was more about politics. Here, everything revolves around The Witcher character. It will appeal to all the fans - this focus on Geralt and making him the real protagonist of the story."
The Witcher 3: Wild Hunt slippes 24. februar.