Vi var i London nylig og fikk prøve oss på fire av fem War Stories som kommer til Battlefield V, og mens vi var der fikk vi også muligheten til å slå av en prat med designsjef Daniel Berlin om hvordan de har tilnærmet seg antologi-kampanjen denne gangen, og enkeltspillerdelen generelt.
"One of the main things coming out of the new format that we introduced with War Stories in Battlefield 1 was that we really wanted to make sure that the quality was consistent in Battlefield V across the War Stories," forklarte Berlin. "So that's been a real focus for us both in terms of the length of the War Stories and the quality overall."
"I think another thing that we wanted to really make sure that we did was to really lean into the human stories, which is something we did in Battlefield 1 as well, but we're kind of evolving it this time around. It's not necessarily focusing on the conflict - the War Stories [...] are not about super soldiers moving in and liberating a continent. It's not about that, it's about the personal stories and the people that are caught up in this global conflict, so that's been really the focus; to tell those emotional stories and [...] have an emotional width in the War Stories that you play."
"You'll be seeing some War Stories that are truly heartbreaking I'd say, and they're serious, and then you'll also experience War Stories that are almost funny, actually really funny at times. So it's about having a wide gameplay variety, but also having a wide emotional variety within the single-player."
For mer informasjon om spillet og disse krigshistoriene kan du sjekke ut hele intervjuet i videoen nedenfor. Ser du frem til å kunne oppleve War Stories selv?
