Vi møtte nylig Thomas van den Berg for å snakke om hans fremgangsrike indiespill, Kingdom. Spillet skal slippes til Xbox One senere i år, og i den forbindelse vil PC-versjonen få en saftig oppdatering.
En av tingene utvikleren vil endre er det såkalte end-game, og han lover i tillegg snø:
"The original game and the flash game too was kind of like an infinite game. It was just about seeing how long you could defend, but then we discovered actually that players... It's kind of that they're so good at this that it becomes boring for them. We never expected them to survive until a hundred days. And it's true that by a hundred days it's not a lot of new content to discover. So the other game mode where you try and win by defeating the portals is much more exciting so we're going to retool the game to be more focused like that. In a way we're going to cut off this, let's say between night 50 and 100 and we're going to force the player to win the game by then because it's going to get harder. I think I can say, it's going to snow. You're going to get snowed in as a player and then this will have an effect on your economy so by that time you really have to get out of there. You really have to win the game."
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