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Blant de heteste eksklusive Switch-spillene som kommer i år, finner vi Monolith Softs lovende rollespill Xenoblade Chronicles 2. I et intervju fikk studioets grunnlegger og sjef, Tetsuya Takahashi, spørsmål om han ville vende tilbake til mindre prosjekter i fremtiden, og han bød på noen uventede svar:
"If it was just a simple yes or no question, I would have to say yes, I would love to do something like that. But Monolith in and of itself has grown to be a big company, so we need big projects to sustain that company, for one. At the same time, if for example the next generation of developers and staff that could really handle a big game on their own [arrives]--if that comes up--then I'm kind of free to do whatever I want. When that time comes, I would love to work on maybe smaller projects."
Han fikk også spørsmål om han kunne ha laget noe annet enn rollespill, og her overrasket Takahashi enda mer:
"Actually, my favorite type of games are first-person shooters. Obviously, I like action games and strategy games. I like RPGs as well, but what happens is when I get involved in creating a game, it makes it hard to enjoy that game. For example, right now it's very hard for me to enjoy RPGs because my perspective becomes that of a creator and not a user, in that I would always think, "Well, why is it this way? They could have done this, or this could have been done that way to improve." It's hard to get back into the user perspective. Although I'm interested in it, if I were to make different genres, then I wouldn't be able to enjoy those."
Det finnes ikke akkurat for mange gode førstepersons skytespill fra japanske utviklere, så skulle du ønske at Tetsuya Takahashi gjorde et forsøk?